|
|
|||
|
Game Name :
VECTREXIANS Main differences of new vectrexians: - Calibration menu to
compensate drift. - Players-ship is drawn
more stable. - "difficulty"
menu (1=easy, 2 = normal, 3 = hard) - Introduction intermission
("we are the vectrexians") - Enemies move faster in
the convoy. - Enhanced sound more to
the original, including the background noise that irritated a lot of people
:-) - A 3D rendered animation
In the beginning of the game - A 3D rendered animation
during the end-game (after beating level 20) -
End credits -
A pause-button
(button 3) |
|||
|
|
|
||
Some Youtube footage of the game is
here: |
|
|||
|
|
|||
Here are some game screenshots |
|
|||
|
|
|
||
Had some space left in
card, so I filled it with a small intro and end of the game. |
At startup,
a game-calibration needs to be done. |
|
||
|
|
|
||
What's for dinner ? |
Fire at will, men ! |
|
||
|
|
|
||
Please insert coin.. |
Select number of players and difficulty level. |
|
||
|
|
|
||
|
|
|
||
Had some space left in
card, so I filled it with a small intro and end of the game. |
At startup,
a game-calibration needs to be done. |
|
||
|
|
|
||
Properly calibrated,
so press any button to continue ! |
What's for dinner ? |
|
||
|
|
|
||
Select number of players and difficulty level. |
Fire at will, men ! |
|
||
|
|
|
||
This is madness !! |
Need a break ? Hit the Pause-button… |
|
||
|
|
|
||
Aaarrrggghhhhh !! |
Please insert coin.. |
|||